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Last September, SWA’s innovation lab, xl, produced its “Report on the Current State of Immersive Environments for Design.”  It included an assessment of the emerging technologies of 360 video, spherical panoramas, virtual reality, and mixed reality for design. As the lab’s co-leaders, we had recognized throughout the firm a desire to use virtual reality in… Read more »

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Bioengineering achievements fascinate me. A few years ago, scientists at Harvard and Caltech successfully created an artificial jellyfish using silicone and muscle cells from a rat’s heart. Genetically it was still a rat, but morphologically and functionally, a jellyfish. As technology advances, we are able to mimic natures and create new ones in terms of… Read more »

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Recently I’ve taken notice of the emergence of responsive systems in art and architecture. I’m fascinated by their potential, and hopeful that ways to begin exploring their applicability to our field will become more prevalent. For those unfamiliar with such work, responsive systems are those capable of adapting to complex environmental and social conditions. They… Read more »

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In the past five to ten years, the increased use of computational/parametric tools within the design professions has been at the forefront of conversations among academics and professionals. Although most commonly used in architecture for the design and fabrication of complex forms, these tools, in combination with new technologies, have the potential to fundamentally transform… Read more »

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